Dead By Daylight Title Card

Dead by Daylight x FNAF: Crossover Begins June 17

If you were able to watch PAX East this year, then you already know this little tidbit: Dead by Daylight is celebrating its 9th anniversary soon—so kudos and congratulations to them! To mark the occasion, Behaviour Interactive is rolling out a fan-favorite that players have been begging for over the years.

Yep, that’s right—Five Nights at Freddy’s will be coming to Dead by Daylight as a full chapter on June 17, 2025, kicking off another year of exciting crossovers, quality-of-life fixes, and updates. This collaboration has been years in the making. I’m pretty sure some of us have gray hair because of the wait. Now let’s see how it all turns out.

New Killer, New Survivor, New Pizza Panic

Outside of the PAX East 2025 reveal, IGN got a chance to sit down with Dead by Daylight creative director Dave Richard and killer designer Jason Guzzo ahead of the launch of the public test build (PTB), which dropped just a few days ago.

In their chat, we got confirmation that the collab will stay true to the look and lore of the Five Nights at Freddy’s franchise. The new killer? None other than Springtrap, who will terrorize survivors using the environment in some pretty unique ways.

And yes, they absolutely admitted how much Markiplier they watched while prepping for this update—because let’s be honest, you kind of have to. The man is the King of FNAF, after all.

But wait, there’s more! Joining the roster is Mike Schmidt, the night guard we all know (and secretly love to torture). He’s now a playable survivor in Dead by Daylight. So once again, we get to watch him suffer in a completely new way. Yay?

Freddy Fazbear’s Pizza Comes to Life

Dead By Daylight x FNAF collab
Screenshot of Dead By Daylight x FNAF collab courtesy of Behavior Interactive and PAX East

This chapter also includes a brand-new map: Freddy Fazbear’s Pizza. Yep, it’s a fully realized replica of the infamous pizzeria—complete with tight corridors, creepy ambient noises, and enough flickering lights to trigger a jump scare on sight.

We’re talking full-on claustrophobic tension like the OG FNAF game. I do wonder… will there be a chance to hide in the ball pit?

Even better, new gameplay mechanics will feature limited power resources and security camera monitoring, just like the classic FNAF setup. Pleasant memories and motion sickness incoming!

The devs really went all in here. Authentic sound effects—including the jump scare audio—are being used to enhance immersion. You know, just in case you needed another reason to play with the lights on.

Fans First, Fear Later

To top it off, Behaviour is working directly with both the Dead by Daylight and FNAF communities to keep things balanced. They’re making sure the new chapter respects both the lore and the expectations of longtime fans—which, let’s be honest, is a very smart move. Some FNAF fans have practically written encyclopedias on this franchise by now.

We’re beyond excited to see how this collab plays out—especially how Dead by Daylight’s stealth-and-strategy gameplay will blend with the raw, jump-scare horror of Five Nights at Freddy’s.

There’s bound to be some chaos over who gets to play the killer. But the real curiosity? What kinds of traps are hidden in the new map—and how many noise-makers will lead animatronics straight to your hiding spot?

 

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