Whisper of the House mira's bar, cocktail recipes

Whisper of the House Drink List—A Delightful Recipe Collection for Every Player

Once you’ve helped Jane at the music store and unlocked Mira’s underground punk bar, Whisper of the House shifts gears—from haunted puzzles to full-on cocktail chaos. The diner’s been rebranded as a neon-lit speakeasy, complete with a stage, tarot deck, and a bar that’s somehow stocked despite the apocalypse vibes.

Your job? Clean up the mess, set the instruments, and start mixing drinks like you’re prepping for a ritual. Because in this game, cocktails aren’t just flavor—they’re narrative.

How to Make Cocktails in Whisper of the House

Okay! The bar’s been prepped, and you’ll see the cocktail shaker and a tarot deck waiting for you. The process is simple but layered:

  1. Pick a spirit bottle from the shelf.
  2. Add it to the shaker.
  3. Choose a mixer—can, bottle, or something glowing.
  4. Shake it.
  5. Serve.
  6. Pull three tarot cards to complete the ritual.

Each day brings a new reading, and yes, the drinks seem to influence the energy. Whether that’s lore or placebo is up to you.

All Known Cocktail Recipes

Here’s the current list of mixable drinks—some classic, some cursed:

  • Gin and Tonic = Gin + Tonic Water
  • Screwdriver = Vodka + Orange Juice
  • Cuba Libre = Rum + Maoshan Cola
  • Martini = Vermouth + Gin
  • Margarita = Tequila + Cointreau + Lime Juice
  • Moscow Mule = Vodka + Lime Juice + Ginger Beer + Glowy Soda or Happy Fizz
  • Sidecar = Brandy + Cointreau + Lime Juice
  • Unknown Liquid = Any combo not listed above—results vary, and some might trigger unique tarot outcomes

Final Thoughts: Mix First, Interpret Later

Whisper of the House doesn’t just let you play bartender—it turns mixology into a mechanic for mood, mystery, and maybe magic. Whether you’re crafting a classic or experimenting with chaos, each cocktail feels like a playable poem. And with the tarot deck watching, you’re never just serving drinks—you’re stirring fate.

So go ahead. Shake something strange. Pull a card. And see what the house whispers back.

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