Overwatch 2 March 25th hotfix notes Stadium

Overwatch 2 All Support Items Coming with Stadium’s Release

With Stadium’s Entrance into Overwatch 2, one more vital aspect to look at. The Items for the Support Heroes in the new game mode. Support may not be the most glamorous role in Overwatch 2. Below is the list of all the Items for the Support Heroes in the game mode.

Overwatch 2 Support Items List

Overwatch 2 Reveals Stadium Items and Powers for Every Hero
Image from Overwatch 2 courtesy of Blizzard Entertainment

Stadium Ana

  • Target Tracker
    • 15% Biotic Grenade Duration
    • For each enemy or ally affected by Biotic Grenade, gain 5% Attack Speed, up to 25%.
    • Cost: 4,000
  • Double Dose
    • 25 Health
    • Landing a Sleep Dart on a target affected by Biotic Grenade reduces its cooldown by 35%.
    • Cost: 4,000
  • Dash Boots
    • 5% Move Speed
    • Jumping in mid-air will dash you a short distance.
    • Cost: 4,000
  • Potent Projectiles
    • 10% Weapon Power
    • Unscoped Biotic Rifle projectiles are 100% larger.
    • Cost: 5,000
  • Lethal Dose
    • 50% Ability Lifesteal
    • Sleep Dart direct hit deals 100 bonus damage.
    • Cost: 9,000
  • Perfect Formula
    • 25 Shields
    • 15% Nano Boost Duration
    • Cost: 4,000
  • I.V. Drip
    • 25 Health
    • While affected by Biotic Grenade, Ana gains 100 Overhealth.
    • Cost: 4,000
  • Quick Scope
    • 5% Weapon Power
    • 200% Faster Scope Speed
    • Deal 20% more damage to airborne enemies.
    • Cost: 5,000
  • Cluster Core
    • 25% Ability Lifesteal
    • Biotic Grenade cooldown is reduced by 1s for each target it hits.
    • Cost: 10,000
  • Eye of Horus
    • 50 Shields
    • Nano Boost can target allies through walls and its range is increased to 60m.
    • Cost: 9,000
  • Unscoped Resources
    • 4 Max Ammo
    • Unscoped Biotic Rifle shots have a 50% chance to not consume ammo.
    • Cost: 11,000
  • Tranquilizer
    • Sleep Dart gains:
    • 500% Collision Size
    • 100% Projectile Speed
    • 20% Sleep Duration
    • Cost: 10,000
  • Grenadius Pin
    • 20% Ability Power
    • 30% Biotic Grenade Radius
    • Cost: 12,000

Stadium Juno

  • Vantage Shot
    • 5% Weapon Power
    • While airborne, Mediblaster deals 15% more damage.
    • Cost: 4,000
  • Lock-On Shield
    • 10% Ability Power
    • While aiming Pulsar Torpedoes, gain Overhealth equal to 50% of your max Shields.
    • Cost: 4,000
  • Boosted Rockets
    • 25 Shields
    • 25% Glide Boost Duration
    • Cost: 4,000
  • Fort-Glide
    • 75 Shields
    • During Glide Boost, gain 10% Damage Reduction.
    • Cost: 10,000
  • Sunburst Serum
    • 75 Shields
    • Orbital Ray gains 25% increased healing.
    • Cost: 10,000
  • Pulse Spike
    • 10% Attack Speed
    • 35% Pulsar Torpedoes Projectile Speed
    • After using Pulsar Torpedoes, gain 25% Attack Speed for 4s.
    • Cost: 10,000
  • Lux Loop
    • 10% Ability Power
    • 25% Hyper Ring Duration
    • Cost: 4,000
  • Pulsar Destroyers
    • 15% Ability Power
    • Pulsar Torpedoes explode on hit, dealing 20 damage.
    • Cost: 10,000
  • Solar Shielding
    • 25% Ability Power
    • Allies affected by Hyper Ring restore 25 Shields every 1s.
    • Cost: 10,000
  • Red Promise Regenerator
    • 50 Shields
    • 15% Ability Power
    • When you use Orbital Ray, reset your cooldowns.
    • Cost: 10,000
  • Long Range Blaster
    • 15% Weapon Power
    • Mediblaster deals 15% increased damage and healing to targets farther than 12m away.
    • Cost: 12,000
  • Gravitational Push
    • 15% Weapon Power
    • During Glide Boost, gain 20% Attack Speed and your Quick Melee knocks enemies back.
    • Cost: 10,000

Stadium Kiriko

  • Asa’s Armaments
    • 10% Attack Speed
    • Kunai bounce off surfaces 1 time.
    • Cost: 4,000
  • Eye of the Yokai
    • 10% Ability Power
    • 35% Kitsune Rush Duration
    • Cost: 4,000
  • Kitsune Kicks
    • 10% Move Speed
    • Gain the ability to [Double Jump].
    • Cost: 4,000
  • Farsight Focus Sash
    • 10% Weapon Power
    • When you deal damage, gain 200% Healing Ofuda Projectile Speed for 5s.
    • Cost: 5,000
  • Cyclist Gloves
    • When you use an ability, gain 20% Attack Speed for 3s.
    • Cost: 5,000
  • Donut Delivery
    • 10% Ability Power
    • Swift Step heals nearby allies by 80 Life over 2s.
    • Cost: 10,000
  • Teamwork Toolkit
    • 10% Weapon Power
    • When you heal an ally, grant them 10% Move Speed for 3s.
    • Cost: 5,000
  • Ryōta’s Reloader
    • 35% Reload Speed
    • After using an ability, restore 100% of your ammo.
    • Cost: 5,000
  • Our Bikes
    • 25 Health
    • 15% Ability Power
    • Allies affected by Kitsune Rush are healed for 80 every 1s.
    • Cost: 10,000
  • Goddess’s Aura
    • 25 Health
    • After using Swift Step, gain 100 Overhealth for 4s.
    • Cost: 10,000
  • Talisman of Life
    • 20% Ability Power
    • Protection Suzu grants 100 Overhealth for 5s.
    • Cost: 11,000
  • Spirits’ Guidance
    • 15% Weapon Power
    • 100% Healing Ofuda Projectile Speed
    • Cost: 12,000
  • Talisman of Velocity
    • 15% Ability Power
    • Protection Suzu grants 25% Attack Speed and 25% Move Speed for 4s.
    • Cost: 10,000

Stadium Lucio

  • B-Side Bop
    • 25 Health
    • 25% Melee Damage
    • After using Soundwave, your next Quick Melee grants decaying Overhealth equal to 200% of damage dealt.
    • Cost: 10,000
  • #1 Single
    • 10% Ability Power
    • When allies leave your Crossfade area, the effect lingers for 2s.
    • Cost: 4,000
  • Speed Skates
    • 25 Health
    • After Wallriding, gain 30% Move Speed for 2s.
    • Cost: 3,750
  • Riff Repeater
    • 15% Weapon Power
    • Sonic Amplifier projectiles ricochet off walls 3 times.
    • Cost: 10,000
  • Lofly Beats
    • 5% Weapon Power
    • 5% Ability Power
    • While in Speed Boost, Soundwave knocks you back.
    • Cost: 4,000
  • Hip Hop
    • 25 Health
    • After Wallriding, gain an additional jump while airborne.
    • Cost: 9,000
  • Nano Boop
    • 5% Cooldown Reduction
    • Environmental Kills grant Nano Boost for 5s.
    • Cost: 4,000
  • Airwaves
    • 25 Health
    • 15% Ability Power
    • Sound Barrier effectiveness is increased by 25% for every 1s Sound Barrier is channeled, up to 50%.
    • Cost: 10,000
  • All-Out Auditiva
    • 20% Ability Power
    • 33% Amp It Up Duration
    • Cost: 11,000

Stadium Mercy

  • Mid-Air Mobilizer
    • While airborne, gain:
    • 5% Weapon Power
    • 10% Attack Speed
    • Cost: 4,000
  • Long Distance Wings
    • 10% Ability Power
    • 33% Guardian Angel Range
    • Cost: 4,000
  • Aerodynamic Feathers
    • 25 Health
    • While affected by Angelic Descent, continuously gain 10% Move Speed every 1s up to 60%.
    • Cost: 4,000
  • Caduceus Ex
    • 10% Weapon Power
    • 33% Caduceus Staff Range
    • Cost: 10,000
  • Resurrection Rangefinder
    • 10% Cooldown Reduction
    • 75% Resurrection Range
    • Cost: 10,000
  • Angeleisure Wear
    • 25 Health
    • While affected by Angelic Descent or Guardian Angel, heal 3% of your Life every 1s.
    • Cost: 4,000
  • Celestial Clip
    • 10% Weapon Power
    • 33% Max Ammo
    • Caduceus Blaster has a 10% chance to fire an extra shot that doesn’t consume ammo.
    • Cost: 10,000
  • Angelic Acrobatics
    • 15% Guardian Angel Move Speed
    • Guardian Angel’s cooldown starts as soon as you jump or crouch.
    • Cost: 10,000
  • Blessed Boosters
    • 50 Health
    • Your launch velocity is increased by 25% when canceling Guardian Angel with crouch or jump.
    • Cost: 9,000
  • Chain Evoker
    • 50 Armor
    • 5% Caduceus Staff Damage Boost
    • 15% Ultimate Charge from Damage Boost
    • Cost: 10,000

Stadium Moira

  • Bio-Needles
  • 10% Attack Speed
    • Biotic Grasp’s secondary fire restores 50% more Biotic Energy.
    • Cost: 4,000
  • Smart Orbs
    • 5% Ability Power
    • Biotic Orb moves 50% slower while it is healing or dealing damage.
    • Cost: 4,000
  • Abyss Boots
    • 25 Health
    • While using Fade, you jump 30% higher.
    • Cost: 4,000
  • High Capacity Tubing
    • 10% Weapon Power
    • 50 Max Biotic Energy
    • Cost: 4,000
  • Levitation Shawl
    • 10% Ability Power
    • During Coalescence, gain free flight.
    • Cost: 4,500
  • Alternative Energy
    • 10% Ability Power
    • 15% Attack Speed
    • When you use Fade, refill your Biotic Energy.
    • Cost: 10,000
  • Coalegion
    • 25 Health
    • 15% Ability Power
    • Allies healed by Coalescence deal 15% increased damage.
    • Cost: 10,000
  • Subatomic Splitter
    • 10% Weapon Power
    • 15% Biotic Grasp Secondary Fire Range
    • Cost: 10,000
  • Extendrils
    • 15% Ability Power
    • 30% Biotic Orb Tendril Range
    • Cost: 11,000

That brings us to a close on all the Powers and Items for all the Heroes in Overwatch 2’s Stadium game mode. Once the best builds get found, we will cover them, so stay tuned for that!

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