2026 for League of Legends Kicks off with Role Quests on The Demacia Rift

All Role Quests in Season 16 of League of Legends: Top and Bot Laners Agency Improved

One of the significant changes coming in Season 16 of League of Legends is the role quests. Instead of only Jungle and Supports getting quests, all lanes will have them. Top and Bot lane quests have the most amount of substance due to their lack of impact in the current game. Jungle and Support quests are changing as well, to fit better on Summoner’s Rift.

How Do Role Quests Work?

All players get a quest based on their assigned role at the start of the game. The requirements to complete the Jungle and Support quests are the same. For Top, Mid, and Bot Lane players, they earn points for their quests in various ways. Champion takedowns, minion kills, epic monster takedowns, turret plates, and turret takedowns grant progress. Minion kills, and turret-related aspects grant double progress in the assigned lane. All lane quests have passive generation, which increases while in your assigned lane. Top, Mid, and Bot lanes earn 25% less gold and XP from minions outside of their designated lane until level three. Role quests have allowed the removal of lane swap detection.

Top Lane Role Quest Details

Fiora from League of Legends, a benefiter of the Role Quests
Image of Fiora, courtesy of League of Legends

The Top Lane quest rewards aim to give Top laners more agency on the rift. They will become late-game menaces with the additional levels.

Completing the Quest

  • 1200 points quest completion
  • Minions Kills – 1(2 in the Top lane)
  • Epic monster takedown – 30
  • Turret takedown – 25 (50 in the Top lane)
  • Turret plate – 20 (40 in the Top lane)
  • Champion takedown – 15
  • Passive quest gain starts at +1 every three seconds.
    • Begins at 1:05
    • Increased to +8 every five seconds in and around the Top lane

Rewards

Upon completing the quest, Top laners can reach level 20. They gain 600 experience straight away and 12.5 additional experience from all sources. They gain the Unleashed Teleport Summoner spell if they did not have it before. It is in addition to their pre-existing spells. If they have Teleport already, they gain a 30% maximum health shield when they arrive from the Teleport. It lasts for 30 seconds.

Mid Lane Role Quest Details

Mid laners have more impact on the game than the Top and Bot lanes. As a result, their quest rewards are less impactful, and increase their effectiveness.

Completing the Quest

  • 1350 points quest completion
  • Dealing damage to champions grants a percentage of quest progress
    • 1.5% for ranged champions
    • 3% for melee champions
  • Minion kills – 1 (2 in the Mid lane)
  • Epic monster takedown – 30
  • Turret takedown – 25 (50 in the Mid Lane)
  • Turret plate 20 (40 in the Mid Lane)
  • Champion Takedown – 25
  • Passive quest gain starts at +1 every three seconds.
    • Begins at 1:05
    • Increased to +8 every five seconds in and around the Top lane

Rewards

Mid laners have their tier-two boots upgraded to tier-three. These function similarly to tier-three boots granted by Feats. They also get an empowered recall that halves the channel time. However, it activates every five minutes. Champion takedowns reduce the cooldown by one minute.

Bot Lane Role Quest Details

Yunara from League of Legends, a benefactor of the Role Quests
Image of Yunara, courtesy of Riot Games

The Bot lane is another role that lacks agency. As a result, they get a hefty increase in power from their quest.

Completing the Quest

  • 1350 points quest completion
  • Minion kills – 1.5 (3 in the Bot lane)
  • Epic monster takedown – 30
  • Turret takedown – 25 (50 in the Bot Lane)
  • Turret plate – 20 (40 in the Bot Lane)
  • Champion takedown – 15
  • Passive quest gain starts at +1 every three seconds.
    • Begins at 1:05
    • Increased to +8 every five seconds in and around the Top lane

Rewards

Completing the Bot lane quest grants 300 gold immediately. Further minion kills grant an extra two gold, and champion takedowns grant an additional fifty gold. Boots will move into the Role Quest slot, allowing for a cap of seven items.

Jungle Role Quest Changes

The jungle quest completion requires fewer pet counters. Completing the quest grants additional movement speed in the jungle and river, and more gains from large monsters

  • Gustwalker movement speed duration nerfed to 1.5 seconds (was 2 seconds)
  • Smite damage increased at tiers two and three
    • (600/900/1200 – 600/1000/1400)
  • Junglers gain 4% movement speed in the jungle or river after completing their quest
    • Increased to 8% out of combat
  • Junglers gain ten gold and ten XP per large monster killed after completing the quest.

Support Role Quest Updates

The support quest will now grant additional progress while in the bot lane. Control Wards get their own slot after completing the Support quest.

  • Support item passive gold granted after completion, increased to nine gold per ten seconds.
    • Increased from five gold per ten seconds.
  • Control Wards cost forty gold and slot into the Role quest slot after quest completion
    • Can store up to two Control Wards at a time

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