South of Midnight Patch 1.2.0 Fixes the Weird, Polishes the Awesome
Heads up, Midnight explorers—Compulsion Games just dropped Patch 1.2.0 for South of Midnight, and it’s a hefty one. From controller updates to crashing bugs and even eyelid weirdness (you’ll see), this patch is clearly aimed at cleaning house before the next content wave. If you’ve been tiptoeing around disappearing enemies, busted UI, or a very confused puppet Hazel—this update’s for you.
Let’s break down what got fixed, smoothed, and polished.
Technical Fixes and Quality-of-Life

Starting with the performance and customization upgrades, players now have more control over their mouse and camera smoothing settings—something fans have been asking for since South of Midnight’s launch. And if you’re on Xbox Series S, your Chapter 11 to 12 crash should now be ancient history.
- Improved level of detail (say goodbye to object popping on plants, animals, etc.)
- Resolved a save-breaking progression wall in Chapter 3
- Fixed multiple out-of-bounds exploits and stuck triggers
- UI defaults on keyboard/mouse are now less chaotic.
And finally, the game’s lighting got a proper tune-up, especially on HDR displays. If you were blinded by Chapter 5’s color saturation (or saw Molly’s eyelid drifting into another dimension)—breathe easy.
Combat and Boss Fight Cleanup
If you’ve faced Huggin’ Molly or Two-Toed Tom lately, you know the jank. Bottles not spawning, dive-outs bugging, monsters refusing to reappear—it was a mess.
This patch resolves:
- Huggin’ Molly’s Phase 3 bottle issue
- Tom getting stage fright and not reemerging from the water.
- Weave ability cooldowns triggering despite not hitting (yep, that one too)
- Disappearing enemies and broken Crouton upgrades
Also fixed: the classic “Hazel T-poses into god mode” bug when grappling after unsummoning her puppet.
Menus, Graphics, and Audio Fixes
South of Midnight’s menus got some much-needed love:
- ‘Tab’ is now the new default key to back out (bye, backspace)
- Remapped controls now actually save
- Input displays no longer gaslight Xbox players into thinking they’re using a keyboard
Localization also saw a full sweep—subtitles, typos, and grammar in multiple languages were corrected. Audio balancing was adjusted, and pop-up readability in HDR is finally less… mysterious.
Final Thoughts: Solid Fix, Strong Momentum
This patch may not bring new content or spooky creatures to chase you through kudzu, but it does what every good patch should: it clears the path for smoother gameplay. South of Midnight is visually distinct and rich in Southern lore, so this kind of maintenance shows Compulsion Games is paying attention.
With these technical issues cleaned up and the groundwork for future South of Midnight updates laid down, the bayou’s looking better already.
