The 1st Teamfight Tactics Patch Rundown of the Year By Riot Mortdog Destroys T-Hex
Due to the holiday break, Teamfight Tactics has not seen changes in five weeks. The Patches’ meta was almost entirely figured out, and some problems arose. Units like T-Hex, Diana, and Yunara dominated the best boards in the game. T-Hex and Yunara, in particular, saw high play rates, with multiple players choosing the compositions in a single game. The wait is almost over as Riot Mortdog has delivered the Patch Rundown for Patch 16.2 of Teamfight Tactics.
Riot Mortdog’s Teamfight Tactics: Patch 16.2 Rundown
All details for the Teamfight Tactics Patch 16.2 Rundown can be found on Riot Mortdog’s official YouTube channel.
Encounter Changes
Gwen is becoming a new encounter in Patch 16.2 for Teamfight Tactics. Her encounter grants players a random component and a pair of scissors after the first three carousel rounds. The scissors can cut items into components. The encounter has a six percent chance to appear. As a result, Draven, Lissandra, Teemo, and a handful of other encounters have lower odds of appearing.
Trait Changes
- Bilgewater Nerfs
- 2-cost Bilgewater Champion Price
- Captain’s Brew Debuff Duration and AD/AP
- Dead Man’s Dagger on kill stats
- Ionia Nerfs
- Prosperus Base Stats
- Transcendence Magic Damage
- Ionia Buffs
- Transcendence 3-star Bonus
- Spirts HP%
- Ionia Adjustments
- Sprits AD/AP per cast
- Juggernaut Buffs
- 6-Piece damage reduction
- Piltover Nerfs
- Electrical Overload Damage
- Shadow Isles Buffs
- AD/AP
- Ixtal Nerfs
- 550 Cashout Reward
- Lose 10 Combats in a row quest reward
- Ixtal Buffs
- Play 3 Ixtal: Fewer rounds required
- Noxus Buffs
- Atakhan Omnivamp
- Five and seven-piece health multipliers
- Atakhan mana
- Zaun Buffs
- Durability
- Five-piece heal
Two Cost Champions Changes

- Bard Changes
- Nerfed rerolls granted on stages three and four
- Buffed Bard Spell damage at all-star levels
- Graves Nerfs
- Base Health
- AD
- Teemo Buffs
- Three-star primary spell damage and DoT damage
- Tryndamere Nerfs
- Spell Durability
- Spell Damage at all-star levels
- Passive move speed increase
- Twisted Fate
- Passive damage at all-star levels
Three Cost Champions Changes
- Darius Buffs
- Mana
- Max HP Heal
- Draven Adjustments
- AD buff
- Spell axe damage nerfed at all stars
- Kobuko Adjustments
- Bugfix on spell heal activating twice.
- Spel heal buff
- Jinx Buffs
- Spell script rewritten to reduce bugs
- Spell damage at all-star levels
- Leblanc Buffs
- Spell damage and secondary spell damage at all-star levels
Four Cost Champions Changes
- Ambessa Buff
- Slam damage
- Diana Nerfs
- AD
- Spell shield and one and two stars
- Kai’sa Buff
- AD Form spell damage at all-star levels
- Kalista Buffs
- AS
- Mana
- Spell Targets
- Miss Fortune Buff
- Base spell damage at one and two stars
- Seraphine Adjustments
- Crystal damage buffed
- Spell heal nerfed
- Singed Adjustments
- Changed to a Tank (was a Fighter)
- Movespeed buffed
- Mana per second nerfed
- Spell heal buffed at one and two stars
- Skarner Nerfs
- Stun Duration at one and two stars
- Veigar Nerfs
- Spell damage at one and two stars
- Nerfed due to bug fix
- Spell damage at one and two stars
- Yunara Nerfs
- Spell damage at all-star levels
- Reduction per enemy increased
Five Cost Champion Changes

- Aurelion Sol Buff
- Spell damage
- Baron Nerf
- Acid glob damage at one and two stars
- Kindred Nerfs
- Passive damage
- Spell duration
- Lucian & Senna NErfs
- Black Mist Duration
- T-Hex Nerfs
- Caster Mana regen
- Max HP spell shield
- Spell damage
- Spell fall off per target increased
- Ziggs Buffs
- AS
- Mana
- Passive damage
Emblem Changes
All emblems in the Teamfight Tactics set are receiving more stats to make them more appealing for players to take. It should make players more excited to put an emblem on a unit.
Items & Artifact Changes
- Kraken’s Fury Nerf
- AS at max stacks
- Aegis of Dawn & Dusk Buffs
- Steal Armor, and MR happens more often when the artifacts are solo and combined on a unit.
- Cappa Juice Buffs
- Base AD/AP
- Scaling AD/Ap
- Darkin Scythe Bug Fix
- The effect can no longer critically strike or apply on-hit effects
- Void Gauntlet Buff
- Stores more max hp and % per second
Radiant Item Changes
- Radiant Adaptive Helm Buff
- Armor and MR
- AD/AP
- Radiant Dragon’s Claw Buff
- Max HP%
- Radiant Gargoyle Stoneplate Buff
- Armor and MR
- HP
- Radiant Kraken’s Fury Nerf
- AS at max stacks
- Radiant Spirit Visage Buff
- HP
- Radiant Steadfast Heart Buff
- HP
- Radiant Warmog’s Armor
- HP
- Max HP%
Augment Changes
- Axiomata
- Temporarily disabled
- Axiom Augments
- Backline hexes pick a corner
- Bandle Bounty I and II Nerf
- Gold per Yordle
- Birthday Reunion
- TG granted at level seven instead of six
- Bronze for Life II Nerf
- Durability changed to Armor/MR
- Growth Mindset and Hexgate Travel removed
- Soul Awakening Nerf
- Bonus true damage
- Trials of Twilight
- Two Xin Zhao copies granted
Teamfight Tactics Patch 16.2 Meta Impact
There is no doubt that the Patch 16.2 for Teamfight Tactics will drastically shift the meta. All of the best performers are getting knocked down. T-Hex will likely not see much playtime in the next set. Yunara might become playable in some spots, but she is no longer the go-to. Diana’s itemization may change to a more damage-oriented setup instead of the current Attack Speed+durability.
The Ashe and Tryndamere composition will lose traction and likely become playable in the perfect spots. You will need the ideal item components, Tryndamere early, and combat augments to supplement your lower level. Two traits to keep an eye on in the next patch are Noxus and Zaun. The traits and the units themselves receiving buffs may catapult them into a dominant spot in the Teamfight Tactics meta. The emblem buffs could make them too powerful, but we will need to see how the meta transpires.
