How Many Main Quests Are in The Outer Worlds 2?
Thinking of blasting into The Outer Worlds 2? There are nine main quests packed with wild choices, weird loot, and enough drama to eat your whole weekend. Completionists, consider yourselves warned! Each quest throws something different your way—expect gritty showdowns, clever puzzles, and lots of hilarious run-ins with corporate nonsense. Whether you’re negotiating with shady factions or making decisions that tip the fate of an entire planet, you’ll always have new chaos around the corner. Buckle up: these missions are as unpredictable as a moon-powered vending machine.
The 9 Main Quests

Ready to ignite the hyperspace drive and take on the Acadian system? Here are all nine main quests you’ll conquer:
1. A Cause Worth Killing For
The galaxy throws you straight from cryosleep into total chaos. This is one of the main quests that wakes you up, hands you your gear, and tells you to act like you belong. Expect to meet the usual suspects—potential friends, instant enemies, and a “paradise” that’s honestly one interstellar health code violation away from disaster. The fate of way too many lives is already on your shoulders, but hey, no pressure!
2. Recalling the Score
Now that you’ve survived the intro, things get extra juicy. This quest is basically a cosmic scavenger hunt, as you chase cryptic clues and cross paths with a cast of seriously questionable characters. Perfect for those of us who hoard dialogue options and love a good conspiracy board covered in red string.
3. The Saboteur of Paradise
Just when you think you understand the lore—surprise! Here comes some classic sabotage main quests, threatening to send your whole paradise into orbit (but not in the fun way). Now’s when you get to flex those space detective muscles and decide who deserves your trust—good luck, because everyone’s sus and nobody’s got plot armor.
4. On the Trail of the Traitor
Get ready for a chase sequence that could make even the Millennium Falcon sweat. This saga-sized quest has you warping between planets, hunting the saboteur from earlier. Expect mayhem, ambushes, and some major “WHAT THE HECK?!” moments. Plot twists are inevitable, and good aim is, too.
5. Discrete Mathematics
Main Quests with a plot twist! You thought you were hunting traitors, but now you’re being forced to do math. That’s right, nestled right inside the previous quest is a gloriously nerdy detour packed with logic puzzles and technical head-scratchers. Don’t worry, your plasma rifle’s still close by, but this time, your brain’s the deadliest weapon.
6. Fiends in High Places
Back to the corporate grind! This quest is about being submerged into the messy world of corporate politics. Expect tense talks, shady backroom deals, and those classic moral choices that really make you sweat. It’s less like playing chess and more like trying to win a game where everyone’s cheating, and you’re never sure who to trust. There is literally no right answer, so just hope your choices don’t haunt you on the next star system.
7. An Instrument to Unfold Space & Time
Time for maximum sci-fi: In this wild ride, you’re tracking down bonkers, reality-bending tech so powerful, you’ll probably need a vacation (or at least a space snack) just for surviving. Think weird science, trippy visuals, and scientific jargon so dense, your brain might warp before your ship does.
8. A Complication with the Computronic Cerebrum
Everything’s coming up Commander—you’ve just scored a next-gen gizmo that holds the fate of the galaxy. Tiny problem: it’s totally busted. Welcome to this high-speed, panic-button quest where you hunt down the right parts or the one tech nerd who understands, all before corporate goons crash your impromptu tech support session.
9. Sins of the Past on the Precipice of the Future
Time to put those big decisions—and your charisma stat—to the test. This is the dramatic, everybody-shows-up-for-the-finale quest where old allies, bitter rivals, and at least 1.5 shocking twists collide. Lead your crew, face the network of consequences you’ve built, and help determine if Halcyon will get saved… or just get snarkier.
Final Thoughts: Complete the 9 Main Quests!
Now go grab your plasma cutter, practice your best smug face, and make those choices count, Commander. Arcadia needs you to complete these 9 main quests, but as always, trust your gut. As the three factions fight for control of Arcadia, you need to take the reins… but what about those side quests?
