Black Widow is part of an extensive and growing list of characters in Marvel Rivals. In every game, some characters are easy to master while others take some time and skill. Black Widow is one of those characters. She is a versatile character that gives players many options of attacks, adapting to whatever situation players may find themselves in. Here is a full skills and abilities guide for the character.
Black Widow Marvel Rivals Stats And Basics
- Class: Duelist
- Health: 250
- Movement: 6 m/s
Unlike many characters, Black Widow is not limited to one type of attack. She has two: one melee attack and one ranged attack. Just like in the comics, keeping her alive means damaging enemies from afar and then using superior combat skills up close to stay alive. This also makes her very versatile for any team. Here are the stats for her normal attacks.
- Widow’s Bite Baton
- Casting: Melee
- Damage: 45
- Max Distance: 3m
- Fire Rate: 2 strikes per second
- Red Room Rifle
- Casting: Single-cast direct hit
- Damage: 120 damage per round
- Damage Falloff: Falloff begins at 10m, decreasing to 50% at 20m
- Fire Rate: 0.83 rounds per second
- Ammo: 15
- Critical Hit: Yes
- Aiming Down Sight Times: 0.3s
- Effect: Shares the same magazine with Red Room Rifle. Straight Shooter activates only after aiming down sights for a specific duration; otherwise, it will fire from the Red Room Rifle
Abilities
Many of Black Widow’s abilities involve the Red Room Rifle. Players can change the type of rounds in the magazine to fit their needs. In addition, her Edge Dancer ability allows her to launch enemies, stunning them for a short time in order to allow for a getaway or make the enemy an easy target. If she does get in a pinch, Fleet Foot increases movement speed and allows for a powerful jump to escape danger.
- Straight Shooter
- Description: Switch the Red Room Rifle to Sniper mode to fire high-energy rounds.
- Casting: Single-cast direct hit
- Damage: 120 damage per hit
- Fire Rate: 0.83 rounds per second
- Fire Rate: 8
- Critical Hit: Yes
- Edge Dancer
- Description: Unleash a spinning kick to Launch Up enemies. Landing the hit will allow her to zip to the target with a grappling hook for a second kick.
- Casting: Melee
- Spinning Kick Damage: 35
- Max Distance: 5m
- Flying Kick Distance: 12m
- Flying Kick Damage: 35
- Flying Kick Stun Duration: 1s
- Flying Kick Casting Window: 5s
- Cooldown: 15s
- Fleet Foot
- Description: Dash forward to enable a powerful jump.
- Movement Boost: 33%
- Max Energy: 120
- Energy Cost (Sprinting): 12/s
- Power Jump Energy Cost: 24 per leap
- Energy Recovery Speed: 30/s
- Supersensory Hunt (Team-Up Ability)
- Description: Hawkeye can share his Hunter’s Sight with Black Widow, enabling her to catch sight of and damage afterimages of enemies.
- Duration: 8s
- Afterimage Generation Interval: 0.5s
- Afterimage Generation Interval Afterimage Duration: 3s
- Cooldown: 30s
Ultimate
Black Widow’s ultimate attack unleashes a devastating projectile on the battlefield. Plasma is left on the ground, which slashes an enemy’s movement speed. This can be used to turn the tide of a current battle between the teams or to slow down reinforcements from getting involved. This ability is often most effective if launched from above, giving you the best view on where to aim the devastating destruction.
- Special Effect: Switch the Red Room Rifle to Destruction mode and unleash an electro-plasma blast, damaging enemies within range and leaving plasma on the ground to Slow nearby enemies.
- Projectile Speed: 100m/s
- Explosion Range: 5.6m – 8m (Maximum range is achieved after 0.6s of charging)
- Explosion Damage: 120 – 170 (Maximum damage is achieved after 0.6s of charging)
- Number of Plasma Globules: 7 – 20 (Maximum amount is achieved after 0.6s of charging)
- Plasma Range: 1.5m spherical radius
- Slow Rate: -55%
- Plasma Duration: 10s
- Vulnerability Effect Duration: 4s
- Vulnerability Effect Rate: 15%
- Energy Cost: 2800
Strategies
Black Widow is all about building up energy to unleash Destruction Mode on the Red Room Rifle. While every ranged character is better in the back of the fight initially, she also does well with heights. Being able to rain down shots and call out positioning can be essential to victory. One thing to watch is the red tracer on the rifle, which will reveal your location, making it impossible to sit and camp all day. Using her enhanced movement abilities can help you reposition quickly and keep enemies on their toes about your location.
Her low health is a concern. While she does possess some great melee moves, she is very squishy, and these abilities should only be used if you are caught in hand-to-hand combat. Just like the character in the comics, the goal is to remain hidden. If you are found out, then you can unleash a fury of kicks and Widow’s Bite attacks on your opponent.
Final Thoughts
Black Widow can be a really fun character to play in Marvel Rivals. However, there is a reason she is rated one of the higher difficulty options. Her versatility is a huge asset, but knowing when to use each mode is challenging. Everything changes in a second in a game like Marvel Rivals. However, if you can master it, she is a fun, rewarding character to play.