Eidos-Montreal is the latest gaming company to be hit with layoffs. Four months into 2025, the gaming industry has experienced both amazing and not-so-pleasing news. Employees within the gaming industry have unfortunately become casualties of layoffs due to in-house reasons and economic catastrophes that many are feeling throughout the world. In the political world, one main thing that could be causing industry layoffs is the tariffs that are being levied onto other countries from America.
As much as gamers would like to not worry about political things while enjoying solace playing the games that we love, unfortunately, it is inevitable. Today, we are going to speak about the unfortunate news that Eidos-Montreal is going through. Seventy-five staff members are going to have to find a new home.
Eidos-Montreal Lays Off 75 Employees
Eidos-Montreal studio has decided to lay off 75 talented developers in an unprecedented 172 layoffs in total (within years) recently despite the great work they have been a part of. In a memo, the studio informed its employees that one of the studio’s mandates is seeing its last days. In 2024, Embracer took back their announcement of the Deus Ex game, which also resulted in layoffs from the Canadian developer. With 97 staff members already affected due to layoffs, current employees can only wonder if they will get caught in the crossfire of layoffs.
In 2021, the studio released Marvel’s Guardians of the Galaxy (which was a great game that gamers enjoyed), yet that has become the last game they have released. One thing that is great during this trying time for affected staffers, Embracer (the parent company of the studio), is helping the staff affected here with support. What does that support look like? We have no idea, as no details have been released as of yet.
Final Thoughts
What do you think about the decision Edios-Montreal is experiencing at the moment? Is it necessary for the studio to continue being successful, or will it cause a ripple effect of negative consequences going forward? Should the studio staff have been given more of an explanation as to why they are now having to enter the job market?
When will the constant layoffs stop within the gaming industry? Is there anything that the studios can do to prevent layoffs from happening? Could studios that are choosing to lay off their staff be majorly affected with any new projects in the works? One thing is for sure: wherever the Eidos-Montreal employees may land, they will bring amazing talent to their respective teams.