Project Spectrum Gameplay Reveal: Paranormal Cameras, Garbage Weapons, and Rooftop Monsters
Look, I’ll be honest—when someone tells me there’s a new asymmetrical multiplayer shooter coming out, my first reaction is usually “Oh great, another Dead by Daylight clone.” But Project Spectrum? This thing just dropped some gameplay footage that has me genuinely intrigued and slightly disturbed at the same time.
What Makes Project Spectrum Different From Every Other Horror Game
Here’s where things get interesting (and by interesting, I mean absolutely bonkers). Instead of your typical “run around and fix generators while a killer chases you” formula, Project Spectrum throws you into these corrupted “Ember Zones” where you’re hunting down supernatural entities with—get this—a camera. Because apparently, Instagram is now a paranormal investigation tool.
You’re not just running around aimlessly either. There’s actual strategy involved as you craft improvised weapons from literal garbage. Want a silencer? Grab a soda can! Need a trip mine? Well, you can MacGyver one together with a grenade and some wire (though where that wire comes from is anyone’s guess).
The Monster Mechanics That Actually Sound Terrifying
But here’s where Project Spectrum really caught my attention—the monster isn’t some AI-controlled bore fest. It’s another actual human player controlling this multi-armed nightmare creature that can crawl on buildings and hunt you down like you’re in some twisted game of hide-and-seek.
Watching this smoky, limb-flailing monstrosity leap from rooftop to rooftop while players scramble below? Yeah, that’s the kind of psychological warfare I didn’t know I needed in my gaming life.
Why We’re Still Not Getting Our Hopes Up
Now, before everyone starts throwing money at their screens, let’s pump the brakes a bit. The gunplay looked about as exciting as watching paint dry, and there was this bizarre revival animation where someone just… rotated a med kit around their arm? Like, what even was that?
Plus, with so many unanswered questions about progression, story mode, and whether this’ll be another free-to-play cash grab, it’s hard to get too excited just yet. But hey, at least it’s trying something different in a genre that desperately needs fresh ideas.
