Silent Hill f Gets Less Punishing With New Patch Release
The developers have rolled out a significant new patch for Silent Hill f, introducing major combat adjustments. With this update, the game becomes more accessible and less punishing for players. As part of these changes, a new “casual action” difficulty setting is now available. Not only that, but the number of mandatory, unskippable combat encounters has been reduced across the entire game. Given these additional tweaks, did Konami finally listen to players who found the combat a bit too relentless?
Silent Hill f Patches Out the Pain
Silent Hill f introduced the Patch 1.10, which is now live and brings a host of specific improvements. For starters, the protagonist, Hinako, now takes slightly less damage on the Hard action difficulty setting. Furthermore, the character can evade and attack better as her stamina also replenishes at a faster rate. Players will also face fewer enemies in several key sections of the game, which should help ease the tension, or at least the frustration, during particularly crowded encounters.
When picking New Game+ in Silent Hill f, players can benefit from an optional skip feature now available in some areas. For those aiming to chase multiple endings, this feature is a huge time-saver. Unfortunately, skipping a section means that items hidden within it are automatically gone and that certain trophies or achievements are locked out. Whether skipping a scary corridor is worth potentially missing a shiny digital reward can only be answered by players.
Konami Implements Player-Requested Changes
So, why exactly were these changes included in Silent Hill f? The game requires multiple playthroughs to unlock all its endings, including the true finale. These runs heavily rely on melee combat, making subsequent runs feel repetitive. The developers eased the difficulty and thinned enemy hordes, hoping to make the journey through the fog multiple times more enjoyable, if not, less frustrating. After all, does anyone care about fighting the same otherworldly horrors over and over without a little help?
Players can read the full patch notes for more details, though they should be wary of potential spoilers while reading them. In Silent Hill f, players are transported away from the infamous American town to 1960s Japan. Hinako Shimizu, a teenager who is buckling under intense social and familial pressures, is the main protagonist. While the game launched recently on all major platforms, it has already surpassed one million copies sold. Ultimately, this radical shift in location and culture may lead to the successful revival of the classic horror franchise.
