'The prejudice against turn-based RPGs isn’t completely gone': despite Clair Obscur: Expedition 33's massive success, its director reckons real-time action games still have an easier time/Jennifer English excited for Soulframe role

Clair Obscur: Expedition 33’s AI Trip Ended Badly Following Indie Game Awards

“Clair Obscur: Expedition 33” experienced a whirlwind weekend at the Indie Game Awards, first winning top honors only to have them dramatically retracted. The developer, Sandfall Interactive, had assured award organizers that the game’s development didn’t include AI. However, they later confirmed using minimal AI-generated art assets at launch, which were patched out days later. Given this late disclosure, was it right to take away the game’s prestigious awards?

An Unfortunate Expedition into AI Territory

Essentially, the Indie Game Awards have a strict policy against generative AI in nominated projects. After the initial inclusion of those assets, while brief, the show felt it necessary to disqualify “Expedition 33.” Following this situation, quotes that were made from the studio’s founder, who had previously admitted to a small, strategic use of AI to achieve otherwise “unthinkable” tasks, had arisen.

Due to this controversy, the gaming industry’s ongoing struggle to define ethical AI use continues to be a challenge to overcome. It’s unclear if this zero-tolerance stance from awards bodies actually helps address this problem, as publishers could be punished for being transparent about their process. For sharp-eyed players, these questionable textures were spotted at launch.

The New Risk of Generative AI Disclosure

Clair Obscure: Expedition 33 Esquie, dark fantasy, RPG, rich story and atmospheric world
Screenshot of Clair Obscur: Expedition 33, Courtesy of Sandfall Interactive and Kepler Interactive via YouTube

However, the backlash against “Expedition 33” remained muted compared to other high-profile AI scandals. Consequently, the runners-up, “Sorry We’re Closed” and “Blue Prince,” received the revoked Game of the Year and Best Debut awards. Furthermore, “Expedition 33” being disqualified for its AI usage serves as a stark, cautionary tale for other indie developers navigating the murky waters of AI-assisted development.

Whether this incident pushes studios toward complete secrecy regarding their tools remains to be seen. In fact, this situation could encourage clearer, pre-emptive communication between developers and awards committees in the future. So, what can be learned from the fallout regarding “Expedition 33?” Games require an unblemished, AI-free development record from start to finish to have a chance at winning.

Clair Obscur and the AI Dilemma

Ultimately, the retraction underscores the gaming industry’s current volatile stance on generative AI. With awards organizations establishing strict, zero-tolerance policies, it maintains artistic integrity. Not only that, but it pressures developers to prioritize total transparency or avoid AI tools entirely to protect their reputation. Regarding “Expedition 33,” this incident reveals that the debate over AI’s role in art is far from settled, with clear consequences now in place for perceived missteps.

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