Lionsgate Aims to Craft the Perfect John Wick Experience With New Video Game
A recent announcement has the gaming community popping off with excitement for a new shooter action game. According to Lionsgate, John Wick is officially getting the triple-A video game treatment. This news follows a separate reveal about a Saw game, making for a surprising day of film-to-game adaptations. Fans of the impeccably tailored assassin are currently preparing, as this is a dream finally coming to life. The only previous attempt in developing the game was the delisted John Wick Hex. So why has a popular mod for a 2012 game become the blueprint for this entire conversation?
The Blueprint for a John Wick Game
To find the answer, players must look at the brilliant fan modification for Max Payne 3. This mod seamlessly replaces the brooding detective with a perfectly modeled Keanu Reeves. downloaded over 47,000 times, it showcases the undeniable truth: The weighty, shoot-dodging combat of Max Payne is the perfect foundation for a John Wick experience. In fact, social media was buzzing over the official John Wick game, which caused a fresh surge in downloads for that very mod. This growing audience ultimately proved that the concept has undeniable appeal.Â
This development significantly impacts the entire entertainment industry. Moving beyond cheap mobile tie-ins, this potential John Wick game signals a more serious investment from major film studios into high-budget interactive adaptations. Conversely, fans also have the potential for deeper immersion into beloved worlds. Furthermore, this new game allows fans to actively perform the iconic action sequences they’ve watched for years.
Max Payne Paved the Wick Way

With the success of such a project, similar adaptations could be greenlit for other action franchises that have languished without proper video game representation. This trend raises the bar for quality, with audiences now expecting gameplay that authentically captures the feel and style of the source material. Consequently, a new era of collaboration between film directors and game developers has been created to achieve that authentic feel. If the John Wick game is a hit, then it could blur the lines between film and interactive media more than ever before.
Besides John Wick, this moment has also fueled the intense desire for a new Max Payne game. The series’ signature bullet-time mechanics and gritty noir storytelling could be dramatically enhanced, thanks to modern technology. As a result, fans who crave a return to the character’s deeply psychological and tragic narrative can finally have a game just for them. Sadly, few other games deliver the thrills and action-packed style that the franchise is known for. Essentially, the excitement for a John Wick game highlights the gap in the market that only a true Max Payne sequel could properly fill.
From Silver Screen to Triple-A Dream
A proper John Wick game must learn from the best, and fortunately, it has plenty of games to turn to. While titles like Sleeping Dogs offer a masterclass in integrating environmental melee combat, Sifu provides a blueprint for brutal, fluid hand-to-hand encounters. In the Hitman trilogy, players are shown how to build intricate, social-stealth sandboxes, which could translate to the Continental Hotel or other assassin havens.
This rich collective of existing games is more than enough for developers to pull from, ensuring this John Wick project can be more than a simple shooter. The goal should be to move away from being just another third-person action romp. Instead, the game should strive to be an authentic simulation of being the Baba Yaga. How will the studio balance linear, cinematic storytelling with the open-ended improvisation of the films? The ultimate challenge for any team tackling John Wick is to ensure they get the right mix.Â
From Mod to Main Event Status

With the community already voting with its mods, the concept proves it has immense potential. So, will Lionsgate deliver that John Wick game that players want? The pressure is currently on Lionsgate and its chosen developer to deliver an experience that justifies the long wait. To make the world of gory assassins so compelling, the team must perfectly capture the precise gun-fu choreography, the tailored aesthetic, and the underground lore.
The studio must not get caught up in a shallow cash-grab, which would be a tragedy that squanders this golden opportunity. The path forward is clear: study the mod, embrace the weighty combat of its inspiration, and expand upon that foundation with modern polish. For a perfect John Wick game to become reality, fans must get ready to load their pencils. Hopefully, the final product is a headshot, not a misfire.
