Overwatch 2 Stadium

Overwatch 2 Director Addresses Stadium Mode’s Biggest Complaint

Overwatch 2 Stadium Mode has garnered a lot of attention since its launch. The ambitious new mode has brought a permanent five-on-five, seven-round multiplayer mode into the iconic base game. With a new camera perspective, a plethora of exciting maps, and more playstyle customization, Stadium mode has been a hit with players. Not everything with the roll-out has been perfect, though. Specifically, fans have been critical of the number of players leaving matches in the middle of the game, something the director has now addressed directly.

Overwatch 2 Stadium Has Potential, But Dropout Rates Hurt Enjoyment

Overwatch 2 Stadium
Image from Overwatch 2 courtesy of Blizzard Entertainment

Overwatch 2 Stadium mode has introduced a refreshing new twist to the base gameplay. As Game Rant describes, “Each Stadium match can feature several familiar game modes in the mix, including Clash, Control, and Push, although each of these objectives has been adjusted slightly to accommodate Stadium’s shorter round lengths. Clash and Control feature objectives that are easier and faster to achieve than they would be in normal Overwatch 2 matches, with Push rounds in Stadium requiring players to escort the robot across a much shorter distance.” Maps have also been adapted and customized for the mode.

While it is true that each of the individual rounds in Stadium mode is far shorter than a match in Overwatch 2 proper, the former is set up to be a best-of-seven series. By using that mechanic, the overall competition actually takes a lot longer than a typical match in the base game. This longer length seems to have impacted the player retention rate in the match. The developer has admitted that the dropout rate in Stadium has gotten as high as 12% on PC, but the developer is not as worried as fans may be.

Overwatch 2 Game Director Aaron Keller addressed the numbers in a director’s cut report on the Blizzard website. “We also have an update to share on leaver rates in Stadium. Initially, we reported a 7% leaver rate, but after some tweaks in how we collected data, we are seeing that leaver rate is closer to 12% (on PC). This seems to be largely coming from first-time players, with leaver rates dropping the more matches one has under their belt. Since Stadium is still so new, we expect the leaver rate to drop and settle at a much lower rate in the coming weeks.”

The director also references another complaint from users, which is the balance, and that some players are simply getting too overpowered. “The philosophy around Stadium balance is a bit different from the rest of Overwatch 2. We want you to feel as though you can have MVP moments in a match—riding the cusp of feeling overpowered—while also seeing the mode as something that rewards skill in both combat and Armory strategy. While we want players to feel OP at times, we’ve already started to see some builds that have high burst potential with a relatively low skill floor. We believe that some of these have gone too far and will be looking into adjustments to them.”

Final Thoughts

It is great that the team is addressing a couple of the biggest problems right now in Overwatch 2 Stadium mode. Fans would like to see heavier sanctions for players who leave the game, but it appears that is not yet on the horizon. Still, the game has received largely positive reviews, thanks to the refreshing perspective on gameplay, and perhaps the number will stabilize as more players decide whether the challenging mode is right for them. Combined with some balancing fixes, it appears the mode is headed in the proper direction, and at least fans can know the director hears the feedback.

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