Larian Studios announces Divinity at Game Awards

Larian Studios Just Dropped a Bombshell with Divinity, and It Looks Absolutely Massive

If you thought Larian Studios was going to take a nap after conquering the RPG world with Baldur’s Gate 3, you were dead wrong. We all remember the interviews where CEO Swen Vincke told us they were moving on from the Forgotten Realms. We heard the rumors that they weren’t planning a direct sequel to their own beloved franchise anytime soon. Well, consider us happily bamboozled because Larian just blew the roof off The Game Awards 2025 with the reveal of their next colossal project. It is simply titled Divinity.

That’s right. No numbers, no subtitles, just Divinity. And if you think you know what to expect from the studio that basically redefined the genre last year, you might want to sit down. This isn’t just a return to form; it is Larian aiming for the stratosphere.

A Darker Turn for the Divinity Universe

The reveal trailer was nothing short of a rollercoaster for the senses. It starts innocently enough, or at least it tries to trick you into thinking so. We see a vibrant, almost cozy festival in a fantasy town. The music is jaunty, the colors are bright, and the vibes are immaculate. But then, in classic Larian fashion, the camera cuts away to something completely horrific.

Interspersed with the dancing and merriment is a man in chains. He isn’t just captured; he is being prepared for something awful. He has markings carved into his chest that look ritualistic and painful. The editing snaps back and forth between the party and the prisoner until the two threads collide in a brutal “Wicker Man” moment. The villagers aren’t building a bonfire for fun. They are putting this guy inside a structure and setting it ablaze.

Watching a man get burned alive while a town cheers is dark enough, but then the supernatural elements kick in. As the flames rise, some kind of dark matter erupts from the victim. He doesn’t just die; he transforms. A small, demonic entity bursts forth, and the guy explodes in a literal geyser of blood. It is gross, it is visceral, and it is incredibly intriguing. The final shot of the structure morphing into a portal of writhing limbs and red light suggests that this new Divinity game might be leaning harder into horror elements than its predecessors.

Bigger Than Baldur’s Gate 3

Larian Studios announces Divinity at Game Awards
Image of hanging dolls, Courtesy of Larian Studios

Here is the claim that has everyone sweating: Larian says this is their “biggest game ever.” Let that sink in for a second. We are talking about a studio that made a game you can play for 200 hours and still not see everything. If Divinity is truly larger in scope than Baldur’s Gate 3, we might need to clear our calendars for the next decade.

The sheer ambition here is terrifying in the best way possible. Larian has spent years refining their engine and their storytelling chops. Going back to their own IP means they don’t have to adhere to the rules of Dungeons & Dragons 5th Edition anymore. They can break the mechanics, rewrite the lore, and build systems that are entirely their own. If the density of Divinity matches the breadth of their previous work, we are in for a generational RPG experience.

The Desert Statue Mystery Solved

Remember that weird statue that popped up in the desert a while back? The one that had Reddit detectives working overtime? We finally know what it was for. It was a viral tease for Divinity all along.

It is honestly refreshing to see a developer have this much fun with their community. The statue was a physical anchor for the hype, and now that we know it connects to this new, darker vision of Rivellon, it makes the payoff feel earned. It wasn’t just a random PR stunt; it was setting the stage for a world that feels dangerous and ancient.

When Can We Play Divinity?

This is the million-dollar question. Larian is famous for their “it’s done when it’s done” mentality, which is exactly why their games are so good. Considering they just wrapped up the final updates for their last game recently, we probably shouldn’t hold our breath for a 2026 release.

However, Larian loves Early Access. It is part of their DNA. There is a decent chance we could get our hands on the first act of Divinity sooner rather than later, helping them shape the game just like we did with their previous titles. Until then, we are just going to have to re-watch that trailer and try to figure out what kind of blood-magic demon that guy turned into. Welcome back, Larian. We missed you.

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