Rematch’s Player Count Plummets by Over 90%: What Happened to the Once‑Promising Sports Brawler?
When Rematch first launched, it felt like the kind of breakout hit that could carve out its own corner of the competitive sports‑action genre. A fast, stylish, third‑person take on small‑sided football with a focus on pure skill? It was easy to see why players flocked to it. But only a few months later, the story has shifted dramatically. Reports now show that Rematch has lost over 90 percent of its player base, a staggering drop for a game that once peaked near six figures.
The numbers aren’t just concerning — they’re the kind of stats that make you stop mid‑match and wonder how things unraveled so quickly.
A Massive Launch Followed by a Massive Drop

According to reporting from TheGamer, Rematch debuted with a peak of 92,841 concurrent players on Steam, a number that reflected both strong marketing and genuine excitement around its unique approach to football gameplay. The free beta had already drawn huge attention, and the full release seemed poised to build on that momentum.
But the honeymoon period didn’t last. TheGamer notes that the game now struggles to reach 5,000 concurrent players, representing a 90–95 percent decline from its launch peak. That’s not a dip — that’s a cliff.
EGW News echoes the same trend, reporting that Rematch “lost more than 90 percent of its initial audience” just weeks after launch, raising concerns about Sloclap’s ability to sustain a competitive online title without the infrastructure of a major live‑service publisher.
For a game that once looked like the next big thing, the numbers paint a very different picture.
Why Players Are Leaving Rematch So Quickly
Player drop‑off happens to every online game, but losing this many players this fast usually points to deeper issues. And based on community feedback and reporting, several factors seem to be contributing.
1. Technical Issues and Netcode Problems
Multiple reports highlight persistent technical problems, including desyncs, lag, and inconsistent ball physics. In a game built entirely around precision and timing, these issues hit especially hard.
EGW News notes that the game’s infrastructure may not be robust enough to support a competitive online environment at scale, which likely contributed to the rapid decline.
2. Gameplay Frustrations and Uncounterable Techniques
According to TheGamer, players discovered certain “techniques” that were nearly impossible to counter, creating a skill imbalance that frustrated both newcomers and veterans. When a competitive game feels unfair, players don’t stick around.
3. Missing Features and Slow Updates
While Rematch launched with a strong core concept, it lacked several features players expected from a modern online title. Crossplay, ranked refinements, and quality‑of‑life improvements were slow to arrive, and the community’s patience wore thin.
4. A Niche Concept That May Have Been Too Niche
A grounded, 5‑a‑side football brawler is a cool idea, but it’s also a very specific one. Once the initial novelty faded, many players drifted back to more established sports or competitive games.
The Emotional Side: Fans Wanted Rematch to Succeed
One of the most striking parts of this story is how many players genuinely liked Rematch. TheGamer’s coverage includes reflections from players who poured dozens of hours into the game before eventually stepping away, not out of boredom, but out of frustration with its issues.
There’s a sense of disappointment rather than disdain — the kind of feeling you get when a game has all the right ideas but can’t quite execute them consistently enough to keep its audience.
Can Rematch Recover From This?
A 90 percent player drop is brutal, but not impossible to bounce back from. Games like No Man’s Sky, Rainbow Six Siege, and Final Fantasy XIV all recovered from rough launches through consistent updates and strong communication.
For Rematch, the path forward would likely require:
- Major netcode improvements
- Better matchmaking and ranked systems
- Stronger onboarding for new players
- Regular content updates
- Crossplay support to unify the player base
The core idea behind Rematch still resonates. The question is whether Sloclap can rebuild trust and deliver the stability and features players expect.
Final Thoughts
Rematch launched with a bang, but the rapid decline in player numbers shows how fragile early success can be. A peak of nearly 93,000 players dropping to under 5,000 in a matter of months is a harsh reminder that even the most promising concepts need long‑term support, polish, and communication to thrive.
There’s still a passionate community rooting for Rematch to find its footing again. Whether it can stage a comeback depends on how quickly — and how boldly — Sloclap responds.
