Anyone dig the Universes Beyond editions of Magic The Gathering? Of course, we all do. Ever since, say, LOTR has MTG been the NBT of TCGs of our millennium in a big way, because these are the sets that take arguably the best card game of all time to a whole ‘nother PEJ (that’s a “plane of existence of jank”): in particular, the Fallout MTG cards.
I mean, seriously, even if you’re not a Magic The Gathering player, these Universes Beyond cards are like candy. Or S’mores. They’re so fun to eat (play with). But alas, this is an article only about the very best in the most recent set of Fallout MTG cards. For those who dig that game — Fallout — this one’s for you.
1) The Nipton Lottery
Fun little card. And a real representation of what we’re trying to single out. Make no mistake, all the Fallout MTG cards already speak miles of fun, but as it shows in the title: we’re targeting three, and this is the first one, for good reason. Jank. Fun. Off-the-wall madness.
You see, sweepers are typical in Magic games for good reason, especially when it’s Commander. The resets are necessary when one player seems to get ahead in a big way, so leveling the battlefield is a must. But as far as sweepers go, this is the oddball of the bunch, but in a great way.
It reads: Choose a creature at random. You gain control of that creature until the end of the turn. Untap it. It gains haste until the end of the turn. Then destroy all other creatures. So it’s a sweeper — but with a fun “choose a random creature to attack with, or activate with, and then all other creatures just die” escapade.
That means, of course, you’re sending that exact creature back to the player you stole from, but that’s beside the point. Imagine an attack or combat damage trigger you get from a creature you stole that has one…
2) Nerd Rage
Anyone who doesn’t like the name of this card has to have way too much radiation in the brain. It’s just plain fun. And why? Because we get a little fun mini-game with it!
It’s first off an aura that draws you two cards (which is rare for any aura to do) and gives you no maximum hand size. The fun really begins, though, as you try your damndest to get a hand of ten cards. And if anyone knows anything about the color blue — drawing cards is easy.
Still, what makes Nerd Rage so fun and janky is how a player will struggle to no end to ensure there are only ten cards in hand right before attacking. Because when you do attack with ten cards in hand, your creature gets quite the buff… Imagine having two of these auras on a creature…
So, seriously… When was the last time you won by just drawing cards and going face? That’s right: probably never.
3) Strong, the Brutish Thespian
Part of the joy of any Universes Beyond expansion is the introduction of some exclusive fun mechanics you often won’t see anywhere else. That’s part of the best joy you get out of playing with these Fallout MTG cards. You can turn everything “upside down” as it were with these cards, and Strong is no exception.
First off, Strong the Brutish Thespian has Ward 2. That’s already great. It also has Enrage with the specific text of getting three “rad counters” and three +1/+1 counters, obviously buffing Strong up as green is great at doing. So where does the jank and fun come into play then?
In the last bit of text: you gain life rather than lose life from radiation!
Take note: you don’t find that anywhere else in the host of Fallout MTG cards, much less anywhere else in the history of Magic The Gathering cards (because “radiation” is only specific to this Universes Beyond set).
For clarity, the “radiation” mechanic reads that a “rad counter” placed on you, the player, then forces a milled card and the loss of one life. This applies to getting as many as two, or three, or four, or ten “rad counters.” What happens? You mill that many cards — and you lose that much life.
Strong basically ‘flips’ it! You still mill the cards, of course (which in many ways, green loves that, too!). But instead you gain the life. When playing against other decks with some Fallout MTG cards featuring a rad counter theme, that’s a problem. Not for you. But for your opponents.
Talk about fun! And twisting gameplay in a way that makes for unexpected turns of events. And, who knows…
Maybe a Total Fallout of Fallout MTG Cards Is in Your Next Game?
Honestly, Magic The Gathering games are just plain fun, and these cards simply add to it in ways that are beyond memorable. In fact, I’d venture to say that’s why these expansion sets are universes upon “Universes Beyond.” Check them out. Seriously. Make some commander decks with them. And enjoy.
Some Insight Into Your Friendly Neighborhood Total Apex Author
I am an accomplished freelance writer hailing out of the Mitten known as Michigan, contributing content for over ten years in various verticals, including sports and entertainment. I’ve been a Magic: The Gathering fan since I was a kid, including throwing my hands up for other activities like WWE pro wrestling, MMA, and even football, basketball, baseball, and hockey. I am also an esteemed published author of several horror novels.
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