teamfight tactics patch notes

Teamfight Tactics Set 15: All Two Cost Champions Detailed

Two cost champions in Teamfight Tactics can shape the way your mid game pans out. Two costs can carry items for your late-game carries, or become the vital component of your composition in reroll variants. Set 15 has thirteen two champions. All units will have an assigned role, which is currently unknown for all champions. The numbers for each champion are bound to change during the Set 15 PBE.

Teamfight Tactics Set 15 Two Cost Champions

Champion information for Set 15 gathered from TFTAcademy.

Dr. Mundo

  • Traits
    • Luchador
    • Juggernaut
  • Spell – Steel Chair Slam
    • Passive: Every 7 seconds, the next attack deals 8% + 50/75/125 (AD & Health) bonus physical damage. Active: Gain 300/350/400 (AP) maximum Health over 1.5 seconds and immediately trigger the passive.

Gangplank

  • Traits
    • Mighty Mech
    • Duelist
  • Spell – Golden Giga Gun
    • Deal 375/565/875 (AD) Physical Damage to the lowest Health enemy within (Range) hexes. If the target dies, 40 + 0% AP change to gain 1 gold.

Janna

  • Traits
    • Crystal Gambit
    • Protector
    • Strategist
  • Spell – Crystal Chrysalis
    • Grant 80/100/125 (AP) shield to the 2 lowest Health allies for 4 seconds and fire butterflies dealing (AP) Magic Damage split between the 2 closest enemies.

Jhin

  • Traits
    • Wraith
    • Sniper
  • Spell – The Curtain Falls
    • Passive: Attack Speed is always 0.75/0.75/0.85. Convert 1% bonus Attack Speed into 0.8% Attack Damage. Every fourth attack is enhanced to deal 180/270/415 + 30/45/70 (AD) physical damage.

Kai’Sa

  • Traits
    • Supreme Cells
    • Duelist
  • Spell – Missile Massacre
    • Passive: Kills grant 1% permanent Attack Damage. Active: Fire 8 missiles, divided between the target and nearby enemies. Each missile deals 30/45/70 + 6/8/14 (AD & AP) physical damage.

Katarina

  • Traits
    • Battle Academia
    • Executioner
  • Spell – Teleports Behind You
    • Blink to the enemy with the lowest Health within 3 hexes and deal 110/165/255 (AP) Magic Damage to enemies in a 1-hex radius.

Kobuko

  • Traits
    • Mentor
    • Heavyweight
  • Spell – Golden Paw Mantra
    • Gain a 325/375/450 (AP) Shield for 3 seconds. The next attack deals 18% (AD & Health) bonus Physical Damage and stuns for 1.75 seconds.

Lux

  • Traits
    • Soul Fighter
    • Sorcerer
  • Spell – Soulfire Explosion
    • Fire an energy ball towards the largest group of enemies containing the target. On arrival, 20% shred enemies in a 1-hex radius for 5 seconds and deal 205/310/480 (AP) Magic Damage split between them, plus 70/105/165 (AP) Magic Damage to each.

Rakan

  • Traits
    • Battle Academia
    • Protector
  • Spell – All Eyes On Me
    • Heal 300/350/450 (AP) and deal 80/120/180 (AP) Magic Damage to the 3 closest enemies.

Shen

  • Traits
    • The Crew
    • Bastion
    • Edgelord
  • Spell – Power Suit: Full Charge
    • Shield for 400/475/575 (AP) for 4 seconds. The next 3 attacks deal 80%/120%/185% (MR) bonus true damage.

Vi

  • Traits
    • Crystal Gambit
    • Juggernaut
  • Spell – Shining Knuckle Explosion
    • Passive: Gain 2 Armor & MR for each component equipped on your team. Active: Heal 200/250/300 (AP), deal 150/225/350 (AD) Physical Damage in a 1-hex radius centered on the target, and 20% Sunder enemies hit for 4 seconds. Sunder: Reduce Armor

Xayah

  • Traits
    • Star Guardian
    • Edgelord
  • Spell – Sharp Feathers Shine
    • Gain 80% (AP) Attack Speed for 3 attacks. These attacks deal 40/60/95 (AD) bonus Physical Damage to the target and 2 nearby enemies.

Xin Zhao

  • Traits
    • Soul Fighter
    • Bastion
  • Spell – Guarding Crescent
    • Heal 275/325/400 (AP), deal 100/150/235 (AD) Physical Damage to enemies in a 2-hex radius, and mark the current target. For 3 seconds, take 40% reduced damage from unmarked enemies.

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